Give Get Design

Give Get Design

Give Get Design featuring great design, architecture, fashion, graphics and innovation from across the globe.

 

Building Memories

Building Memories is an interactive art book documenting the histories and memories of four public buildings which have helped shape Singapore – the National Library (1960), the National Theatre (1963), the Singapore Conference Hall and Trade Union House (1965) and the National Stadium (1973). Design elements such as a replicated library card, event invitation, architectural pop-up, photographs and comic strips were combined with historical information that engages the visual and tactile senses, creating an immersive experience that encourages recollection and reliving of memories.

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Threaded Ed.17, The Seele of Seventeen

Threaded celebrates the printed object and is an exhibition space for design, diversity of discourse and intentionality, particularly for the editorial team and collaborators; artists, designers, writers. It showcases the work of designers and the process and thinking that sits behind what is seen. The range of projects and processes shown by practitioners varies yet the common thread is creatives are given the opportunity to lead and present themselves visually and conceptually how they want to be seen.

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Going/Coming

Based on the idea of departures and arrivals this board magazine is divided in two parts:Going/ Coming. Going is about european cities, travel experiences and tips to go abroad. Includes a passport of a celebrity in each edition. The passport of "Republic of Travelers" has personal information about that person and their interview. Coming is all about the idea that the best of a trip is returning home. It talks about home decoration, cooking, activities to do with our family and articles to enjoy our home better.

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The Graphic Design in Media Conception

This book is about graphic design; it provides explicit, the detailed look at design structure as process that is used to communicate with the audiences with different cultures through design methods includes the meaning of graphic design as a role, Design processes as techniques, Branding design as market context, Packaging design with prepared templates and contains works from highly imaginative creative's, which are used to indicate the principles of design.

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Logo: Visual Asset Development

In today's business world, visual plays an increasingly important role to build the image and identity in the public's mind. Like human beings who have the face and appearance, a company and brand build a visual identity to represent itself. A strong visual identity contains vision, hope, values, philosophy, character, and uniqueness that make it different, meaningful, and valuable. Visual Asset is an important element in the company's overall business strategy.

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Brochure of HKYDC 2014

The metamorphic and kaleidoscopic graphic in the brochure including the campaign identity is evolved from the concept that design ideas are sparked off after numerous collisions and fusions of varied trivial elements. They like genes and cells under the microscope, that is: constantly changing and evolving. They come from within and determined by our upbringing, our taste and things that we have seen and done in all those years we live. The brochure features not just the works of the competition, but the souls of individuals whose interesting points of view and insights worth more attention.

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Design interview of the day

Read the latest interviews and conversations on design, creativity and innovation between design journalist and world-famous designers, artists and architects. See latest design projects and award-winning designs by famous designers, artists, architects and innovators. Discover new insights on creativity, innovation, arts, design and architecture. Learn about design processes of great designers.

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